25 kwezobuchwephesha kunye nobuqili

Enyanisweni, inkqubela phambili yezobugcisa ayimayo kwaye, enye inokuthi, iqhubela phambili ngeemfumba kunye nemida. Kungekudala, ubuchwepheshe obutsha bulethe ukuguquka kwangempela, ukuphoqeleza izazinzulu ezivela kwihlabathi lonke ukuba zifunde iimveliso kunye namathuba amatsha.

Nangona ukuba abathengi bahlala befuna ukuveliswa kwezobuchwepheshe ezithembisa i-dollar ezimalunga nama-dollar kwiinkampani, zonke zinomngcipheko omkhulu wokungaphumeleli. Silungise uluhlu lwezixhobo ezifanele ukuba zithandwa ngabantu behlabathi lonke, kodwa "zahluleka." Ingaba kukho izinto ezintle kakhulu, okanye kwiingxaki zabathuthukisi - zigwebe wena!

1. Iikhowudi ze-QR

Ewe, sithetha ngezikwere ezimnyama kunye ezimhlophe, ezinokufumaneka kuzo zonke iintlobo zeempahla. Iikhowudi ze-QR ziza kuba yizinto ezifumanekayo zobuchwepheshe, ukuququzelela ukuthengiswa kweempahla. Kodwa, njengokuba kukho ukubonisa, le nkqubo yabonakala ingenakwenzeka kwaye idinga uxhumano kwi-Intanethi, ngoko abathengi bayeke ukusebenzisa le teknoloji.

2. I-Eyestyle yokudlala

I-Eyestation ye-EyeToy yikhamera yevidiyo yedijithali evumela abasebenzisi be-console ye-Playstation 2 yemidlalo ukuba basebenzise izenzo kunye nemiyalelo yezwi ukulawula umlingisi kumdlalo. Xa ikhamera yaphuma ngo-2003, imfuno yeebhamera zewebhu yayingenangqiqo enkulu. Uninzi, ngaphantsi kwefuthe lokukhangisa kunye nomnqweno wokufumana iimvakalelo ezintsha sele zifumene ezi nkhamera, kodwa, njengoko kwavela, ngeze. Inkqubo yolawulo yayingenasiphelo, kwaye ezininzi iimidlalo zazingakhange zixhaswe yi sixhobo.

3. TiVo

I-TiVo i-receiver kunye neVCR kwibhotile enye. Ngokutsho kwabavelisi, le fowuni kufuneka ithathe indawo yenkqubo enzima yokudibanisa kumabonwakude kumandla okurekhoda imiboniso yeTV. Ngelishwa, abadali bentengiso babengazi kakuhle kwi-brand marketing, kwaye babengenako ukubonisa ngokufanelekileyo imveliso yabo. Kodwa amathuba okuphumelela ayenjalo, kwaye i-TiVo ingayimela kumgca kunye nezikhulu ezifana ne-Apple okanye i-Google.

4. I-Blackberry

Ngexesha elithile, i-Blackberry yayingenye yezinto ezigqithisileyo ze-smartphones, ezithembekileyo ngabaninzi abashishini. Kodwa ngokukhawuleza xa i-Apple yamemezela ukukhululwa kwe-smartphone yayo i-iphone kwiimarike kwaye ikhangele abanye abathengi, i-Blackberry yajika yaba yinknoloji yamandulo. Kwimzuzwana embalwa, uphawu lwaba luninzi lwaziwa kwaye lwalahleka uthando lwabathengi.

5. Intlanzi

Nangona i-Pebble yayingenye yeenkampani zokuqala ukufaka indawo efanelekileyo kwimarike, ayikwazi ukulwa neFitBit kunye ne-Apple. Ibhattshi yahluleka kwaye yahamba ngokukhawuleza kwimarike.

6. I-Oakley THUMP Iimvani zokukhanya

Ngo-2004, u-Oakley wakhulula izibuko zelanga kunye nomsebenzi we-MP3 player. Ngamanye amaxesha ukuhlanganiswa kwezixhobo ezimbini ezingahambelani kukhokelela kumkhiqizo omkhulu ngokwenene, owamkelwa kakhulu ngabasebenzisi. Kodwa kwimeko ye-Oakley oku akuzange kwenzeke: utyalo olubuthathaka nolungabazekiyo lwonakalisa ingcamango kwingcambu.

7. I-MapQuest

Inkampani iMaphuQuest yaziwa ngokuba ngumqhubi weemaphu ze-intanethi kwaye yinto yokuqala yokufuna indawo kunye nokukhangela iindlela. Kodwa ngokuza kweGoogle Maps, inkampani yanyuka phantsi, ayikwazi ukuhlangabezana nokukhuphisana.

8. Sega Dreamcast

Emva kokuphumelela kokuphuma kweSega Saturn, inkampani uSega yathi igqibile ukubuyela kwimarike kunye neyona nto iya kuzuza wonke umntu. Isiqalo sePlaycast senza umdlalo okhangayo, usebenzisa ukukhangisa okuqhubekayo. Kodwa ukungabikho koyilo, ubunzima bezezimali kunye nokukhululwa kwe-Playstation 2 ngokuqinisekileyo kwabulala yonke imizamo kaSega yokubuyela kwimarike.

9. I-AOL

IMelika-On-Line, okanye i-AOL, yayingumniki-intanethi omkhulu kwi-United States. Impumelelo yenkampani yenze i-giant corporation, kodwa ukudibanisa ne-Time Warner kunye nokungakwazi ukuqhubeka ne-teknoloji ye-broadband kubangela ukungaphumeleli kunye nokuwa.

10. AltaVista

I-AltaVista yenye yezinto ezingapheliyo zenkqubela phambili kwezobuchwepheshe. Ekuqaleni le projekthi yayifana neGoogle. Wayekhoxisa yonke intanethi, uyayigcina kwaye yabizwa igama. Ngelishwa, umnini wenkampani akakwazanga ukujonga kwikamva, kwaye wathengiswa kwenye inkampani. Ekugqibeleni, i-AltaVista ivaliwe i-Yahoo!

11. I-Google Wave

Ekuqaleni, kwakucatshulwa ukuba i-Google Wave yayiza kuba yindlela entsha yokunxibelelana nabasebenzisi be-intanethi, ukudibanisa i-imeyile, amanethiwekhi omnxeba kunye nomyalezo osheshayo. Ngesinye isikhathi, lobu bugcisa bubeka ingxolo eninzi, kodwa ngenxa yenani elikhulu lemisebenzi kunye nokungabonakali, akuzange kubangele abasebenzisi.

12. Iimidlalo zobunzima beLumosity

Xa i-Lumosity yabonakala kwimarike, wabhengeza amathuba amakhulu kwimpilo yengqondo, ethi iteknoloji iya kwenza abantu bangcono emsebenzini, esikolweni kwaye banciphise amathuba okufumana i-Alzheimer's and ADHD. Nangona kunjalo, emva kokuba uphando lweLumosity luqhutywe kwaye kwafunyaniswa ukuba isicelo sabo asizange senze into enyanisweni, balelwa ukuba bahlawule i-$ 2 yezigidi.

13. I-Qualcomm's Flo TV

I-TV ye-Flo, eyenziwe nguQualcomm, yayijoliswe kubasebenzisi abangenakuyifumana kunye neTV ngomzuzu. I-teknoloji evunyelwe ukugcina uxhumano lwethelevishini rhoqo kwisixhobo esiphepha ngaphandle kwe-Wi-Fi okanye idatha yeselula. Kwakwanele ukuthenga ubhaliso. Le ngcamango yayilungileyo, kodwa iindleko eziphezulu zefowuni kunye nokubhaliselwa kwenzelwe le projekthi.

14. Palm Palm

Ngowe-1996, uMqhubi wePlani wayengomnye wabalungiseleli abakhethekileyo kwiimarike. Kodwa emva kweminyaka yokukhula ngokukhawuleza kwemveliso yeentlobo zoncedo ze-smartphone, inkampani yasePalm yayingaphandle kwebhokisi. Kwaye ukukhululwa kwePalm Treo akulondolozanga inkampani.

15. Napster

Akukho mntu uqinisekile ukuba uNapster waguqula ngokupheleleyo imboni yomculo, okwenza i-MP3 ifomathi ethandwa kakhulu ekuphulaphuleni umculo. Yaye le projekthi yayiyimpumelelo kakhulu, kodwa yahluleka ngenxa yesilingo sokwenza imali kunye neengoma ezipasayo.

16. I-Samsung Galaxy Note 7

Akukho mntu kwihlabathi ongakaze akuve ngeS Samsung. Ngaphezu koko, namhlanje i-Samsung ingenye yeenkampani eziphambili, malunga nabantu abaninzi abaphuphayo. Kodwa iinkampani ezinkulu zizenza iimpazamo ezikhunjulwayo iminyaka emininzi. Yiloo nto eyenzekayo ngegadget ye-Samsung Galaxy Note 7, eyamangalisa abasebenzisi bayo. Nangona ukuba inkampani yazama ukuyicombulula le ngxaki ngokuthi ithathe indawo yebhetri, imodeli yayilahlekile. Ekugqibeleni, i-Samsung ikhumbule iifowuni kwaye ilahlekelwe malunga neebhiliyoni ezingama-6.

17. Apple Pippin

Namhlanje, i-iPhone ilawula imakethi yemidlalo yemidlalo, ibe nelayibrari enkulu yezicelo ezahlukeneyo. Nangona kunjalo, ngisho ne-Apple ayikhupheli amacebo aphumelele kakhulu. Oku kubandakanya i-Apple Pippin - i-console yemidlalo yevidiyo. Nangona ukuba isiqalo sasinamandla, ukungabikho kwintengiso, ukuqashelwa kwempawu kunye nemidlalo ebuthathaka kwenza umsebenzi wabo. Kungekudala, i-Playstation yakhulula umdlalo walo mdlalo, owathi wathandwa ngokukhawuleza. Ngo-1997, uSteve Jobs wagqiba ekupheleni kweprojekthi ye-Apple Pippin.

18. Iphephandaba lemihla ngemihla

Ngokuthandwa kwe-iPad, i-News Corp. baqala ukuvelisa iphephandaba le-digital Daily. Ngaloo nto, inkampani yayifuna ukufaka i-market market kuqala kwiinkcukacha eziphathekayo. Nangona kunjalo, umphumo oyifunayo awufezekanga, kwaye kungekudala iphrojekthi yavalwa.

19. I-Microsoft SPOT

Ngaphambi kokuvela kwe-Apple Watch ngo-2004, iMicrosoft yakhulula i-"smart" i-Microsoft SPOT. Ukuqulunqwa okuqinileyo, intengo ebiza kunye nokubhaliselwa kwenyanga kwonakalisa iphrojekthi.

20. Nintendo VirtualBoy

Namhlanje iNintendo yinkampani evelele kwintlalo yezozonwabisa zokuzonwabisa. Kodwa wayengahlali efana nale. Ngama-90, i-Nintendo's VirtualBoy yintlekele epheleleyo. I-console yayingenayo imidlalo efanelekileyo kunye nefuthe elinzulu kwimpilo yabantu, okuyiyo kwamehlo. Kungekudala, inkampani yagqiba ukuyeka ukukhutshwa kwezixhobo ezinjalo.

21. IGoogle Glass

Xa i-Google ikhuphe iilazi ze-Glass, abaninzi babone izinto eziyingqayizivele kule divayisi. Nangona kunjalo, emva kweminyaka yokuthengisa okubi, iindleko eziphezulu kunye nokungahambi kwemveliso ebalulekileyo yonakalise le projekthi.

22. MySpace

Kubonakala ngo-2003, i-MySpace ibe yintanethi ethandwa kakhulu kwi-intanethi. Kwaye iiphambili zale projekthi zazikhulu kakhulu, kwaze kwaba ngo-2005 le ngcamango yathengiswa kwi-News Corp, engayikwazi ukuvelisa ngokufanelekileyo nokuphuhlisa le ntanethi. Xa i-Facebook yabonakala ngo-2008, i-MySpace yalahleka ngokukhawuleza izigidi ezingama-40 zabathengi bayo, abasunguli, abasebenzi bonke abasebenzi, kwaye bangena ekugqibeleni, baba yi-intanethi ye-intanethi.

23. I-Motorola ROKR E1

I-Motorola ROKR E1 yayiyinhlanganisela engaqhelekanga ye-iPod esuka kwi-Apple kunye ne-Motorola fowuni. Isixhobo sasivumela abantu ukuba badibanise iTunes kwaye basebenzise i-iPod software. Nangona kunjalo, le projekthi yahluleka ngenxa yokulungelelanisa kakhulu kunye nomda wokulayishwa kwee-100.

24. OUYA

Omnye umzekelo onzima kukuba ukunyuka kwama-Olympus game consoles. Naphezu kwexabiso elincinci, i-console ihlulekile. Ukungabikho kwemidlalo yokuqala, umlawuli wekhwalithi kunye nemarike yabathengi benze umsebenzi wabo. Kwavela ukuba akukho mntu ufuna ukuthenga i-console ngenxa yemidlalo, engadlala kwifowuni.

25. I-Oculus Rift kunye ne-VR entsha

Iimvavanyo zokuqala zokudala inyaniso yefowuni isithembiso esithembisa amathuba angaphumeleli ekuphuhliseni. Kwaye nabasebenzisi abaninzi babenwabile ngokwenene umdlalo. Kodwa namhlanje, ezininzi iinkampani zithi ezi projekthi aziphumelelanga, njengoko imihla ngemihla abantu abancinci bafuna ukuthenga izixhobo ezixabisekileyo kwiluhlu oluthile lwemidlalo. Ngaphezu koko, ukuyila okungahambi kakuhle kwezi zixhobo kukugxotha abathengi.